![]() ![]() Now came the time for a great choice in the plot, would they destroy the ship (with themselves on it) as desired by the now dead Eli Vance, or would they try and use this tech to their advantage? As one could expect, despite some conflict, the solution of keeping the ship intact was decided upon. As a fun aside, the Michigan dry dock of the Borealis is a nod to a location in Portal Two, where said location is part of a level. They then clamber onto the ship to witness a confused space-time scenario, one moment in Michigan at the time of deployment of the Borealis, and another in their current geological and time space. The now trio find something called a “bootstrap” device made by Aperture Labs (is anyone else thinking a Portal cannon?) that can keep the ship solid enough to board as well as acting as a transporter without any outside devices being needed. Mossman comes clean as she admits to being a double agent who was serving the rebellion the whole time, but was okay with being labeled a villain if it meant the mission’s success. A conflict between Alyx and Mossman breaks out as Alyx believes her to be part of the reason her father died, all the while breaking the news to Mossman for the first time. ![]() Soon thereafter the pair run into Judith Mossman, who gave them the coordinates of the Borealis in the first place. Quickly it’s made clear the Breen doesn’t want to exist in his current state and is a prisoner of the Combine, and Gordon finds a more ethical way of ending him than how Alyx would have preferred. Breen, who died in a previous installment but whose personality was grafted on to what is described as a biological blank (slug). Ironically, it turns out the pair are the ones detained, first thought to be by the Combine, but instead by the underling of Dr. After this, the pair continue heading for the Borealis, who appears to be switching in and out of dimensions and is about to be captured by the Combine. Unsurprisingly, along the way their transport is taken out of the sky, and there is a good deal of trauma induced amnesia. Picking up after the death of Eli Vance, the story follows Freeman and Alyx Vance into the Antarctic wastes to find the ship Borealis, one that Eli very much wanted destroyed but the rest of the team thought could hold a promise of salvation. After apologizing for the delay, he quickly delves into what should be going on in this episode. Written in the view of Gordon Freeman, it first addresses the fact that he has not been seen or heard from in quite some time, attributing that to crossing dimensions and being wholly unable to communicate as a result. The document itself is composed much like a memoir of a soldier after a war. Laidlaw ended up leaving the company not too long ago and thus appears to either have posted this as a means of gaining hype, or over frustration that the game hasn’t been released in basically a decade. According to most sources, as well as the “script-like” document which can be found on Github, it appears it was more like a Half-Life 2: Episode 3, which is still a step in the right direction. Is this the fabled Half-Life 3 that has been the cause of memes, conspiracy theorists (seriously, some people think the Illuminati are causing H元 to not be released) and people to prod fun at Gabe for never releasing a third installment of everything? Well, probably not. ![]() Sort of.įirst off, let’s dispel a few common rumors floating around the internet. So let’s take our crowbars and crack this case, shall we? Just as a fair warning to all those who haven’t played the Half-Life series, there’s going to be a good deal of spoilers and spoilers related discussion ahead. Well, much to our surprise and with little announcement, the specter of what made Valve the company it is today crept out to the world by way of writer Marc Laidlaw. Most players would think that if a game’s main character has a habit of drifting in and out of time, the franchise itself would pop in and say hi to the fans once in a while. It’s been a long wait for any word on the Half Life Franchise. ![]()
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